06-24-2009, 08:32 PM
It has occurred to me that many people reach higher levels and are unsure what to do once they're there. Many are intimidated by the harder dungeons, heroics, and especially raids. This stems (I believe) from insecurity caused by lack of gear and experience (especially for people who want to play roles as healers or tanks). So I'm planning on arranging at least 3 days of the week during which people can get some time to join in on some higher-end content and/or the dungeons needed to acquire gear for more difficult runs.
The goals of these runs will be as follows:
1) Help people (targeting newer players in particular) become more comfortable with their class/alts (especially those willing and wanting to learn how to play tanking or healing specs). The easiest way to achieve this is to offer runs where wipes aren't a problem, but rather anticipated. If (for example) someone isn't sure about their healing, but wants to try, it will be encouraged.
2) Help people gather gear for one or two specs for higher end content. This starts with normal dungeons, heroics, and eventually (though this might not become a part of these runs for some time) raids. The idea will be to target places where gear can be acquired for the purpose of experiencing more content, and players in more dire need of upgrades will get priority to a limited extent.
3) Last but obviously not least, the previously mentioned experiencing of more content. Players lacking in either or both of the above categories miss out on a lot of the fun aspects of this game. Given Blizzard's recent and more friendly attitude towards less experienced players, this goal will not be so hard to achieve.
To make these runs possible, a healer and tank will be available at all runs to sub in when needed. Axulia (aka Dalxein) is experienced and ready to heal, tank, or DPS any conceivable run. I will be offering my services as healer and DPS (as well as tank once mine is of level and up to par). We're in this project together, and we both plan on (at least initially) being the ones in charge of this event.
Days we had in mind were Monday (when nothing is going on), Thursday (so we can mention the runs at the moot (possibly immediately after the moot for Thursday)), and Friday (because people who have morning engagements during the week tend to be able/want to stay on later). This brings me to another aspect of this: I plan on doing this runs a bit later than most, around 11pm server time. No more dungeons will be entered after 1am, and the hard cut-off time will be 2am. I myself work until later in the evening, so 11pm server sounds a bit more realistic. It's later, but this is one of the bits still in the works (we may try it for a time and see if we need to change it). This should also prevent any conflict with other guild events.
This is the idea as it stands. I'm hoping to start this almost immediately (this upcoming Monday if all goes well) and to mention it at the moot tomorrow. I need feedback, any and all will help! Be honest, be thoughtful, provide additional ideas, tell us which ones you don't like, which you do, etc...
-Lurie
PS: This is to help players improve themselves/alts. Players strictly in it for better loot, while not altogether omitted from this, will be encouraged to understand the purpose and go with it.
The goals of these runs will be as follows:
1) Help people (targeting newer players in particular) become more comfortable with their class/alts (especially those willing and wanting to learn how to play tanking or healing specs). The easiest way to achieve this is to offer runs where wipes aren't a problem, but rather anticipated. If (for example) someone isn't sure about their healing, but wants to try, it will be encouraged.
2) Help people gather gear for one or two specs for higher end content. This starts with normal dungeons, heroics, and eventually (though this might not become a part of these runs for some time) raids. The idea will be to target places where gear can be acquired for the purpose of experiencing more content, and players in more dire need of upgrades will get priority to a limited extent.
3) Last but obviously not least, the previously mentioned experiencing of more content. Players lacking in either or both of the above categories miss out on a lot of the fun aspects of this game. Given Blizzard's recent and more friendly attitude towards less experienced players, this goal will not be so hard to achieve.
To make these runs possible, a healer and tank will be available at all runs to sub in when needed. Axulia (aka Dalxein) is experienced and ready to heal, tank, or DPS any conceivable run. I will be offering my services as healer and DPS (as well as tank once mine is of level and up to par). We're in this project together, and we both plan on (at least initially) being the ones in charge of this event.
Days we had in mind were Monday (when nothing is going on), Thursday (so we can mention the runs at the moot (possibly immediately after the moot for Thursday)), and Friday (because people who have morning engagements during the week tend to be able/want to stay on later). This brings me to another aspect of this: I plan on doing this runs a bit later than most, around 11pm server time. No more dungeons will be entered after 1am, and the hard cut-off time will be 2am. I myself work until later in the evening, so 11pm server sounds a bit more realistic. It's later, but this is one of the bits still in the works (we may try it for a time and see if we need to change it). This should also prevent any conflict with other guild events.
This is the idea as it stands. I'm hoping to start this almost immediately (this upcoming Monday if all goes well) and to mention it at the moot tomorrow. I need feedback, any and all will help! Be honest, be thoughtful, provide additional ideas, tell us which ones you don't like, which you do, etc...
-Lurie
PS: This is to help players improve themselves/alts. Players strictly in it for better loot, while not altogether omitted from this, will be encouraged to understand the purpose and go with it.