10-01-2006, 08:54 AM
/ooc
I am starting this thread to promote discussion on warrior talent builds and techniques.
To start things off I will by saying; it seems like the warriors in our raids could do considerably more damage during trash pulls. Due to the large numbers of warriors in our guild, we often make up a large percentage of the raid. So the damage output of each warrior is very important. Most of the time "extra" warriors are taking rogue slots, and rogues easily do a huge amount of damage.
Now that I have described my percieved problem, I shall try and come up with some solutions and/or guidance.
First a disclaimer; I am at the moment an arms warrior.
For all of you warriors who raid with us, but still want to destroy things in PvP. I will give you my strategy on dealing damage in raids.
I work better in describing situations then straight strategy, so lets say we are fighting a pair of those molten destroyers.
You should pretty much give up on charging, somehow these things always put you in combat before the attack is called. ((On firelords and surgers it is not the case.)) So when the MT ((usually Kosath)) pops bloodrage, you should do the same. You should also already be in berzerker stance. Once the pull is started and the mobs are in place, run behind the mobs. ((This will prevent them from blocking or parying.)) Now since these mobs do AOE damage you should pop Berzerker rage to get some rage from the damage.
Once the attack is called start off with an MS and hit whirlwind whenever MS is on cooldown and you happen to have enough rage. Pay attention to when the mob dodges, stance dance and hit overpower, get back into Berzerker stance. If for some reason you have a huge amount of rage try and hit Heroic Strike or Cleave before you stance dance to limit the loss of rage. ((The scrolling combat text is helpfull for knowing when large mobs have dodged.))
For most encounters you can use this same technique. Of course charging is always better than starting out with Blood Rage. This gives you even more rage when you use Blood Rage after your initial charging rage has run out. I usually get one MS off before switching to Berzerker stance.
Some things to remember with certain mobs:
Core hounds;
These guys have a hefty AOE and whirlwind will not hit them at max melee range. So if you are going to use Whirlwind you need to run in and pop it, then run back out very fast.
Fire lords;
Fire lords are chargable, be sure to switch to the spawns as fast as possible, Use your AOE attacks often.
Annahilators/surgers;
Just have to chase them all over the place. You can charge these too.
I hope this starts some good discussion.
Hopefully I can get Umu to post a similar guide to how a Fury spec warrior does the same thing.
I am starting this thread to promote discussion on warrior talent builds and techniques.
To start things off I will by saying; it seems like the warriors in our raids could do considerably more damage during trash pulls. Due to the large numbers of warriors in our guild, we often make up a large percentage of the raid. So the damage output of each warrior is very important. Most of the time "extra" warriors are taking rogue slots, and rogues easily do a huge amount of damage.
Now that I have described my percieved problem, I shall try and come up with some solutions and/or guidance.
First a disclaimer; I am at the moment an arms warrior.
For all of you warriors who raid with us, but still want to destroy things in PvP. I will give you my strategy on dealing damage in raids.
I work better in describing situations then straight strategy, so lets say we are fighting a pair of those molten destroyers.
You should pretty much give up on charging, somehow these things always put you in combat before the attack is called. ((On firelords and surgers it is not the case.)) So when the MT ((usually Kosath)) pops bloodrage, you should do the same. You should also already be in berzerker stance. Once the pull is started and the mobs are in place, run behind the mobs. ((This will prevent them from blocking or parying.)) Now since these mobs do AOE damage you should pop Berzerker rage to get some rage from the damage.
Once the attack is called start off with an MS and hit whirlwind whenever MS is on cooldown and you happen to have enough rage. Pay attention to when the mob dodges, stance dance and hit overpower, get back into Berzerker stance. If for some reason you have a huge amount of rage try and hit Heroic Strike or Cleave before you stance dance to limit the loss of rage. ((The scrolling combat text is helpfull for knowing when large mobs have dodged.))
For most encounters you can use this same technique. Of course charging is always better than starting out with Blood Rage. This gives you even more rage when you use Blood Rage after your initial charging rage has run out. I usually get one MS off before switching to Berzerker stance.
Some things to remember with certain mobs:
Core hounds;
These guys have a hefty AOE and whirlwind will not hit them at max melee range. So if you are going to use Whirlwind you need to run in and pop it, then run back out very fast.
Fire lords;
Fire lords are chargable, be sure to switch to the spawns as fast as possible, Use your AOE attacks often.
Annahilators/surgers;
Just have to chase them all over the place. You can charge these too.
I hope this starts some good discussion.
Hopefully I can get Umu to post a similar guide to how a Fury spec warrior does the same thing.