The Ironsong Tribe

Full Version: Warrior goodness
You're currently viewing a stripped down version of our content. View the full version with proper formatting.

Guest

Taken from http://forums.worldofwarcraft.com/thread...5108&sid=1
[quote]Warrior

Spells
* [b][u](NEW) Stance Mastery - “You retain up to 10 of your rage points when you change stances.â€
I'm looking at 25/36/0 with Shurka:

<!-- m --><a class="postlink" href="http://www.worldofwarcraft.com/info/classes/bc-warrior/talents.html?250250013025000000000000505010550501005310000000000000000000000000">http://www.worldofwarcraft.com/info/cla ... 0000000000</a><!-- m -->

I also just realized that Death Wish got changed - it used to be 'increases physical damage taken by 20%', now it's 'increases all damage taken by 5%'. Probably for the better.

Gotta agree with Umu - the 41-point Fury talent looks singularly unimpressive. 250 (fully stacked) attack power for (less than) 30 seconds at level 70 just doesn't excite me.
Well that's all quite interesting. It's about ime that they gave warriors Stance Mastery, but at least they've decided to take that singular warrior complaint seriously. Woo hoo! I can live with 10 rage for a stance change.

I don't care for them changing Endless Rage though. 100% rageless abilities for 10 seconds would have been pretty nice. =P The way it is now, Endless Rage should be moved to Protection.

Rest of the changes are nice though. I have -no- idea what I'm going to do with Krigaren now. Endless Rage was originally all the reason I needed to go into Arms, and I'd still only go 34 pionts into Fury. At least Fury/Prot is viable now.

I'll probably go with a build like this: Fury / Prot

Though...looking at the forums, looks like it was changed again:

Quote:Warrior

Arms
Endless Rage - Description changed: "You generate 25% more rage from damage dealt."
Blood Frenzy - Description changed: "Your Rend and Deep Wounds abilities also increase all melee damage caused to that target by 2/4%."