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Patch 6.0 News
Mok'ra, Tribe!

Details about patch 6.0 are coming out! 6.0 will be the game-mechanics patch that comes out before the Warlords of Draenor expansion.

The 6.0 patch has some exciting implications for us. The new scalable raiding system will be applied to Siege of Orgrimmar! What that means is that the current flex, 10/25-man normal, and 10/25-man heroic modes will go away. These will be replaced with a new scalable Normal, scalable Heroic, and 20-man Mythic versions.

This is great news for us: it means that we will no longer be confined to exactly 10 people for our Normal and Heroic runs -- we will be able to accommodate more people!

The 'stat squish,' class changes, and item changes will also go live. Heirlooms drop rates will bel significantly increased as well. Raid dungeons will be re-tuned for the new numbers and scaling size, and should be no more difficult than it is currently.

So as soon as Patch 6.0 hits:
* our Tuesday raids will go from being Flex raids to scalable Normal, and probably scalable Heroic (the equivalent of old Normal),
* our Thursday raid will become scalable Normal, and probably scalable Heroic.
* we will be able to start a raid dungeon on Tuesday and continue it on Thursday, thus greatly speeding up our progression.

More details from MMO Champion.


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