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Ignis Strategy
#1
After last night, I think that our main challenge is controlling the constructs after they become molten. They will drop agro at that point, and most likely head off toward the healers.

I like the tankspot strategy on this, but our problem is that we no longer have a druid tank for rooting. I suppose a death knight might be able to grip them back toward the water or a pally lay a consecrate down on the healers to bring them back.

What I don't know is how difficult was it to pick up the Constructs initially? I am thinking of using the tankspot 4 point tanking strategy, as I think this might make it easier for the construct tanks to pick them up and get them to a scorch.

We may give the tankspot strategy a try, so I would like everyone to watch their video

<!-- m --><a class="postlink" href="http://www.tankspot.com/forums/f206/48907-ulduar-ignis-furnace-master.html">http://www.tankspot.com/forums/f206/489 ... aster.html</a><!-- m -->

What do you think?

-Jaba
Have Mana Tide, Will Travel
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#2
I think anything is worth a go.

By the time we reached Ignis last night, a lot of my concentration was already kind of out the window. Sounds like rooting may be the only way to keep the constructs in the fire. Would a hunter's ice trap work or is that kind of counter-productive?
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