Eruadan Wrote:Despite the fact that topics haven't really been enforced,
Honestly, I'm partly (mostly?) to blame for not keeping GC strictly ... well, whatever it was supposed to be. And, sure ironsongooc is supposed to be used for talking about your RL pets and what not. Where does one draw the line? What if your conversation about goblin hunter tactics becomes a conversation about your four-legged furry friend. Pray that the chat police don't show up! Mwa ha ha.
One thing I did to my ironsongRP channel was change the color of it so that it didn't just blend into the trade chat. I agree with Kaerrah. Before Cataclysm, the average number of people on, on an non-raid night, was 8-12, during prime time. Sometimes not even that. The numbers have gone up...to approximately 15-20 on average. (That's my guesstimate- take it or leave it! ;D ) I don't really think the changes have affected RP that much. I think the addition of a certain green, pointy-eared race has. Let's face it; goblins are THAT cool; and in all seriousness, they bring a factor into RP that has been missing from the Horde side - fun - or is that mischieviousness. RP is not an easy thing to get into if you're still working out the personality of your character, or if you're not familiar with the personality of the other character. Or if you can't remember that character. -sometimes I find that just knowing who's Alt it is helps me to rp with them. ) ((Maybe more later. Wanted to get a tid-bit in before I went back to work.))
And the fact that it does take a LOT longer to do a heroic dungeon now, also factors into the amount of time we can spend RPing and chatting.
I really like the fact that Guild chat can be used to gather together a guild run through a dungeon with--what seems to me--more success then it used to.
I also like that--now that guild chat is not RP--guild chat is more laid back.
All in all, I'd say, unless things went downhill, keep things the way that they are.