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Confirmed workaround for UI scale issue
#1
For anyone that may still be having issues with their game scale, here's a handy workaround posted by Behemus.
http://forums.worldofwarcraft.com/thread...1&pageNo=1
Quote: For what it's worth -- this has temporarily fixed most stuff (I had to drag my chat windows up, but all my ACE mods were in the right place at this point):

If you didn't use UI Scale option previously and are now experiencing layout issues as though your UI is too large:

1. Check the previously unchecked "Use UI Scale" checkbox in Video Options.
2. Leave the slider at 1 for now, and click Okay.
3. Type /console uiscale .9

I run at 1920x1200, this did the trick for me, anyway. It seems a little suspicious that scaling down by exactly 1/10th ends up getting everything in the pixel-perfect spot -- button bars that were along the right edge of my screen and had disappeared (and aligned so precisely that i could slam the mouse against the edge of the screen and still activate them) are positioned perfectly now. Sounds like some kinda math error in the UI scale, to me. :/
What is the best thing in life?
Crush enemy, see them driven before you, and to hear the lamentation of the women.
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#2
hey tets, can you write here how to fix item rack?
"Passion and shame torment him, and rage is mingled with his grief."

~Virgil~
[Image: playerfeed_1902018_bigsig.gif]
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#3
Efluv- In ItemRack.lua

line 1563 - change
function newItemRack_PaperDollItemSlotButton_OnEnter()
to
function newItemRack_PaperDollItemSlotButton_OnEnter(self)

line 1567 - change
oldItemRack_PaperDollItemSlotButton_OnEnter()
to
oldItemRack_PaperDollItemSlotButton_OnEnter(self)
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